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RoboAvatar, Male and Female

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1 RoboAvatar, Male and Female on 8/6/2007, 4:20 pm

Aphoxema


::Developer::
::Developer::


I FINALLY FINISHED THE DAMNED MALE ROBO AVATAR THINGIE.

MALE! FEMALE!

Drive me crazy, seriously... I think all together this was about 30 hours of stuff, and I still want to do proper textures eventually.

Mind, these are AVATARS! They are the 'naked' defaults, if you put things on it will replace the parts of this, but if you take it off it will return to ROBOAVATAR GOODNESS! You can replace the eyes and eyebrows, I've gone through the trouble to properly divide and line up the 'accepted' bodypart connection points for every body part.

I really hope lots of people derive these with amazing textures, but I have to warn you! Both avatars have ALOT of textures! I've gone through the work to make my mappings aspect-friendly so the only tearing that's really bad is mostly with spheres I did quick top/bottom mappings with.

Of course, you can get the sources here... http://operationinertia.org/IMVU/Sources/

This will allow people who have enough experience in 3D Studio Max to export their own products to make ADVANCED DERIVATIONS! It's a trend I'm trying to start, mostly driven by my interest in Free and Open Source Software.

View user profile http://operationinertia.org/IMVU/Sources

2 Re: RoboAvatar, Male and Female on 8/7/2007, 10:01 am

dear that is awesome! saw them in your catalog and was wondering about them lol... pritty cool only one question; how did you get them to animate? I have an elf head that still will not animate.. oh yea thinking of making different races.. Smile

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3 Re: RoboAvatar, Male and Female on 8/7/2007, 10:02 am

you know i wonder how the glow armor would look on these avatars?

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4 Re: RoboAvatar, Male and Female on 8/7/2007, 7:54 pm

DarkRevelation

avatar
::Developer::
::Developer::
They are so Matrix smashed into IRobot like.

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5 Re: RoboAvatar, Male and Female on 8/8/2007, 10:30 am

Aphoxema


::Developer::
::Developer::
GrimnirM wrote:dear that is awesome! saw them in your catalog and was wondering about them lol... pritty cool only one question; how did you get them to animate? I have an elf head that still will not animate.. oh yea thinking of making different races.. Smile

You will need to review the IMVU Head document, but before you do that, you should have a solid understanding of Morph Targets.

View user profile http://operationinertia.org/IMVU/Sources

6 Re: RoboAvatar, Male and Female on 8/8/2007, 10:33 am

Aphoxema


::Developer::
::Developer::
Now the female avatar has proper textures on it, I will do the Male later.

View user profile http://operationinertia.org/IMVU/Sources

7 Re: RoboAvatar, Male and Female on 8/9/2007, 10:17 am

looking good! morph targets eh? well i will go through the tutorials in Max to see what i can learn...great job btw..

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8 Re: RoboAvatar, Male and Female on 8/9/2007, 10:37 pm

DarkRevelation

avatar
::Developer::
::Developer::
GrimnirM wrote:oh yea thinking of making different races.. Smile
That would be neat, like troll, dwarf, hobbit and stuff like that?

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9 Re: RoboAvatar, Male and Female on 9/4/2007, 12:14 am

Aphoxema


::Developer::
::Developer::
I finally did the male version, too...



Anyone gonna derive? u.u

View user profile http://operationinertia.org/IMVU/Sources

10 Re: RoboAvatar, Male and Female on 9/4/2007, 6:04 am

snubs

avatar
Guest
Nice job! I was going to derive but I keep getting an error message when i try to submit it. I dont know why tho seems auther Dev's are able to. Must be somthing on my part.

11 Re: RoboAvatar, Male and Female on 9/4/2007, 4:34 pm

Aphoxema


::Developer::
::Developer::
What's the error message, exactly?

View user profile http://operationinertia.org/IMVU/Sources

12 Re: RoboAvatar, Male and Female on 9/4/2007, 9:51 pm

snubs

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Guest
Hmmm? Cant remember but I think It had somthing to do with the file address the one you copy and paste. I dont think it would save right not sure.

13 Re: RoboAvatar, Male and Female on 9/7/2007, 9:40 pm

your gonna make me derive from it arent ya?! hmm what kinds of parts can i add to your products?

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14 Re: RoboAvatar, Male and Female on 9/9/2007, 2:28 pm

Aphoxema


::Developer::
::Developer::
Any parts you want!

View user profile http://operationinertia.org/IMVU/Sources

15 Re: RoboAvatar, Male and Female on 9/9/2007, 9:56 pm

ok first I want to know how you did it in max lol modified the avatar? started from scratch? hmm now you have me guessing because i feel compelled to create something simular lmao...

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16 Re: RoboAvatar, Male and Female on 9/10/2007, 12:34 am

Aphoxema


::Developer::
::Developer::
I kind of made them from scratch, but it's more like I made them 'over' the default avatars, it's important to get everything lined up so people can put on their own stuff.

View user profile http://operationinertia.org/IMVU/Sources

17 Re: RoboAvatar, Male and Female on 9/11/2007, 10:15 pm

yea i work the same way. I have to use the avatar as a 'model' for the items im working (which i am still working on sloowly)

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18 Re: RoboAvatar, Male and Female on 9/13/2007, 2:44 pm

Aphoxema


::Developer::
::Developer::
It'll all make perfect sense in time. I swear, anyone can do this stuff if they take them time to learn to work with it.

And... I'm not going to make any more products until I get more derivations of my roboavatars! Really! Maybe!

View user profile http://operationinertia.org/IMVU/Sources

19 Re: RoboAvatar, Male and Female on 9/13/2007, 8:23 pm

is that a bribe or a convinient idle sarcastic threat lmao...
I could come up with some rockin stuff for them just need the time and well.. time to do it.
p.s.
I need help with an elven head i made under Genome Corp.
for some reason the animations would not work which i think is due to the modifications i made to the points....anyway ill leave that to another discussion in the meshing area..

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20 Re: RoboAvatar, Male and Female on 9/14/2007, 2:02 pm

Aphoxema


::Developer::
::Developer::
Just to make sure you know... when working with morph targets, you can not add or remove vertices or faces after the morph target is applied. You need to have the same verticies present, not just the same number, but the exact same ones.

You can only add modifiers that change the positions of verticies (warps), you can't reset the UVW maps or the weighting.

View user profile http://operationinertia.org/IMVU/Sources

21 Re: RoboAvatar, Male and Female on 9/16/2007, 11:27 pm

well all i did was move the verticies and i guess that was enough for it to stop the animations...(shrug)

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